7DRL 2014 – Day 7: In which everything is complete

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Trinkets – the roguelike game I’ve spent the past week creating for the 7DRL competition – is finished, about 20 hours before the deadline! It’s a game about wandering an extra dimensional vault, acquiring trinkets and trying to get back home.

A build for mac is available here. Unfortunately, there’s no windows/linux build, but if you’re on one of those operating systems and want to play, the source is available here.

Screen Shot 2014-03-15 at 2.38.31 PM

… which turns out to be entirely justified.

My high score is 59 – can you beat it? If so, let me know in the comments below!

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2 Responses to “7DRL 2014 – Day 7: In which everything is complete”

  1. Akhier Dragonheart Says:

    Hello, I am one of the people who have reviewed your game and I figured out how to get it working on Windows. To get Trinkets to run on windows just have python installed and grab the 1.5.2 version of 32bit libtcod and copy the following three files into the folder and then you can just open with trinkets.py – libtcod-mingw.dll SDL.dll libtcodpy.pyc

    Also if your interested I did my review in video form and you can see the video here (I also show how to do the above and get it working on windows as well as play it for a bit):

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